package util;


import javax.microedition.lcdui.Image;
import javax.microedition.lcdui.game.Sprite;

/*
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 * and open the template in the editor.
 */

/**
 *
 * @author Ferry
 */
public class SpriteClass extends Sprite{

    public SpriteClass(Image image){
        super(image);
        
    }

}
